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Faction:Panzer Elite
From CoH-Stats
This Page Is Temporary (WIP)
Luftwaffe Tactics
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| Effects: Low flying aircraft can drop fields of SD-2 Butterfly bombs to disrupt the movement of enemy infantry and light vehicles. — See Upgrade:Butterfly Bombs for details.
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| Effects: Fallschirmjager squads can be ordered to reveal themselves from pre-infiltrated hiding locations in buildings. — See Upgrade:Fallschirmjager Infiltration for details.
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| Effects: Luftwaffe Ground Forces are able to construct the fearsome 88mm Flak 36, a dual role weapon capable of targeting both air and ground units at long ranges. — See Upgrade:Flak 36 88mm Cannon for details.
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| Effects: Henschel Hs. 129 ground attack aircraft will provide tactical air-cover with their powerful 75mm cannons. Aircraft will monitor targeted locations for enemy vehicles or tanks. — See Upgrade:Henschel Combat Air Patrol for details.
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| Effects: Luftwaffe ground forces are adequate soldiers who can construct light defenses and, more importantly, devastating AA weapons including the Flakvierling quad 20mm cannon. — See Upgrade:Luftwaffe Ground Forces for details.
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| Effects: Order a dangerous Wirblewind Flakpanzer that can provide mobile AA coverage, or engage enemy infantry and light vehicles. — See Upgrade:Wirblewind Flakpanzer for details.
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Scorched Earth Tactics
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| Effects: Panzer Elite infantry can be ordered to plant deadly booby traps inside any building on the map. Enemy infantry entering the building will suffer extreme consequences. — See Upgrade:Booby Trap Building for details.
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| Effects: Panzer Elite infantry can be ordered to booby trap any strategic point in the game. Booby traps are triggered by enemy units attempting to capture the point. — See Upgrade:Booby Trap Strategic Point for details.
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| Effects: A Hummel Self-Propelled 150mm howitzer can devastate large swaths of ground at long range with its massive shells. — See Upgrade:Hummel Self-Propelled Artillery for details.
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| Effects: Massive roadblocks are built that cannot be crushed by any unit, forcing the enemy to direct combat resources to destroying the barricades. — See Upgrade:Roadblocks for details.
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Hotkey: C
| Effects: Following the ancient doctrine of scorched earth, Strategic Points can be disabled, denying their use to the enemy. — See Upgrade:Scorched Earth for details.
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| Effects: A selected sector is monitored for enemy activity. When enemy units are detected, the area is saturated with artillery until that enemy activity ceases. — See Upgrade:Sector Artillery for details.
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Tank Destroyer Tactics
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| Effects: AT guns and main tank guns are issued the more powerful APCR (Armor Piercing Composite Rigid) Panzergranate 40 ammunition that will improve armor penetration. — See Upgrade:APCR Rounds for details.
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| Cost
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| Effects: Panzerschreck upgrades now provide two Panzerschrecks, and AT grenade abilities now throw two AT Grenades. — See Upgrade:Double Infantry AT Efforts for details.
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| Effects: A Hetzer Tank Hunter is available for reinforcement. These maneuverable tanks have thick sloping armor, and their small size means they are easily camouflaged. — See Upgrade:Hetzer Tank for details.
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| Cost
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| Effects: A very rare and powerful Jagdpanther is allocated only once to each commander. Extremely well armed and armored, the Jagdpanther is capable of tackling all enemy units. — See Upgrade:Jagdpanther Tank Destroyer for details.
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Hotkey:
| Effects: Panzer Elite infantry use their improved battlefield skills to detect enemy tanks at ranges beyond which they can see. — See Upgrade:Tank Awareness for details.
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Hotkey:
| Effects: Panzer Elite infantry can deploy Teller Mines. These weapons require great mass to trigger, meaning only vehicles will cause the mine to explode. — See Upgrade:Teller Mines for details.
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